Posts Tagged ‘Windows’

10 posts tagged with Windows

  • Tic Tac Toe
    Posted on August 21st, 2010 | Filed under Projects | No Comments
    The GP2X Game

    Tic Tac Toe created using C++ and SDL. Runs on Windows, Linux and the GP2X Screenshots Downloads Tic Tac Toe Windows (1.51 MB zip file) – The Windows version of the game. Tic Tac Toe GP2X (1.07 MB zip file) – The GP2X version of the game. Tic Tac Toe Source Code (6.07 MB zip Read the rest…

  • Desktop Icon Management
    Posted on August 16th, 2010 | Filed under Projects | No Comments
    Desktop Icon Managment

    Desktop Icon Management is a C# application that allows the saving and restoring of the position of desktop icons.

  • Zip Utility
    Posted on August 16th, 2010 | Filed under Projects | No Comments
    Zip Utility

    Zip Utility is a C# application that allows the zipping of multiple folders into a single archive.

  • Paddle Ball
    Posted on August 13th, 2010 | Filed under Projects | No Comments
    Game Start

    Paddle Ball is a simple 2 player pong clone created using C# and XNA.

  • Falling Blocks
    Posted on August 13th, 2010 | Filed under Projects | No Comments
    The Game

    Falling Blocks is a simple 2D tetris clone created using C++ and DirectX9.

  • Operating System Manager
    Posted on August 5th, 2010 | Filed under Projects | No Comments

    A Windows Operating System Manager library that makes extensive use of the Windows API to make window and dialog box management easier.

  • Terrain Editor
    Posted on July 30th, 2010 | Filed under Projects | No Comments
    Terrain Editor Screenshot

    A stand-alone terrain editor that allows the creation, editing/texturing and exporting of terrain to the .X model format. Terrains can be manipulated manually using the terrain cursor, or algorithmically using the editor options.

  • Waypoint Racer
    Posted on July 29th, 2010 | Filed under Projects | No Comments
    Screenshot of the Game

    A top down view 2D checkpoint racing game for Windows, and a handheld console called the GP2X created using C++ and SDL.

  • Tornado Simulation
    Posted on July 29th, 2010 | Filed under Projects | No Comments

    A tornado simulation created using C++ and OpenGL that makes use of particle systems and both keyframe and path animation.

  • Space Shooter
    Posted on July 29th, 2010 | Filed under Projects | No Comments

    A simple 2D horizontal space shooter game. This was the first game I ever created.