Posts Tagged ‘DirectX9’

3 posts tagged with DirectX9

  • Falling Blocks
    Posted on August 13th, 2010 | Filed under Projects | No Comments
    The Game

    Falling Blocks is a simple 2D tetris clone created using C++ and DirectX9.

  • Terrain Editor
    Posted on July 30th, 2010 | Filed under Projects | No Comments
    Terrain Editor Screenshot

    A stand-alone terrain editor that allows the creation, editing/texturing and exporting of terrain to the .X model format. Terrains can be manipulated manually using the terrain cursor, or algorithmically using the editor options.

  • Terrain Library
    Posted on July 29th, 2010 | Filed under Projects | No Comments
    Example Terrain 1

    A terrain library that allows the creation, alteration and algorithmic texturing of terrain. Also supports real time lighting, terrain following and simple water.