Posts Tagged ‘DirectX9’
3 posts tagged with DirectX9
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Posted on August 13th, 2010 | Filed under Projects | No Comments
Falling Blocks is a simple 2D tetris clone created using C++ and DirectX9.
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Posted on July 30th, 2010 | Filed under Projects | No Comments
A stand-alone terrain editor that allows the creation, editing/texturing and exporting of terrain to the .X model format. Terrains can be manipulated manually using the terrain cursor, or algorithmically using the editor options.
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Posted on July 29th, 2010 | Filed under Projects | No Comments
A terrain library that allows the creation, alteration and algorithmic texturing of terrain. Also supports real time lighting, terrain following and simple water.