Falling Blocks
Filed under Projects
Falling Blocks is a tetris clone created using C++ and DirectX 9. It also makes use of my Operating System Manager. If you like this game or have any queries/comments regarding the game or source code please feel free to leave a comment or send me a message using the contact form.
Features
Screenshots
Videos
Downloads
Features
The Falling Blocks game follows the simple rules of tetris.
- Pieces are randomly selected
- A preview of the next piece is shown in the rop right corner
- Each piece falls at a set constant speed according to the current level
- Full lines disappear
- The level increases depending on the number of lines cleared
- Points are awarded for each piece that is ‘landed’ on the game board (no extra score is awarded for clearing lines)
- An encrypted high score board is used to keep track of the top five scores for the game
Screenshots
Videos
If for any reason the video fails to play please use this direct link to see the video on youtube.
Downloads
If the game fails to run please make sure you have the latest version of the DirectX End-User Runtimes (at least August 2009), and the Microsoft Visual C++ 2008 Redistributable Package (x86) installed.
Falling Blocks (134 KB zip file) – The actual game compiled for Windows (32-bit).
Falling Blocks Source Code (9 MB zip file) – The Visual Studio project containing the source code for the game.
Aug13


